Unity3D and First Class Cloud Build Support

Unity3D, the popular game development platform, began offering a ton of services a while back, but a lot of independent developers I’ve met haven’t used them. This makes sense, as integrating things like Ads and Analytics probably won’t become relevant in small projects until the second 90%. However, one service that everyone should make use […]

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Toy Project: Unity3d Game managed with Github

As an academic adventure, a few of us at Coveros decided to come up with a toy software development project we could do to learn more about programming in C# while doing something fun and different. We voted, then two of us ram-rodded our choice down everyone else’s throats and decided on building a game […]

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